There'd be precedent for that. The Ready or Not team started out with their trailer that crushed it, even tho they only had three or four people working on the game at the time: https://youtu.be/Gd139Nin33M
I’m in the “this will be a canon event where AI evangelist learns gamedev is hard, actually” camp. If the final game comes out, it won’t look like that. Would love to be wrong though
I have not seen a single person in the game industry even mention this.
Editing my comment to make clear that I work in the same games industry that is, according to this post, uniformly upset about this thing. This is not actually a thing people in the game industry are worked up about or have even heard of, outside of people Way Too Online about Twitter.
That 5 second clip caught my attention a couple of months ago. The original has this extremely satisfying quality that appeals deep inside my brain, even knowing full-well that it is AI. I haven't been very impressed with a single other AI creation, but this one sticks out to me. I'm not sure why.
What Desimulate has done is really atypical. You can tell because all of the other adaptations fall significantly short. They're nowhere close. If he can bring the same creative problem solving to game dev as he already did for image generation and social media branding, I think he'll do just fine. Thanks for doing this interview, really cool to see!
he put time and effort into Midjourney and got compensated with attention towards his vision. The video is inspiring, for sure.
He has no prior experience and I am afraid he's looking to make something too big. If the professionals he hired manage to lead him towards something smaller and more suitable with this billboard based pipeline, he may be into something.
I would make a game that goes straight, with roguelite progress and no open world at all, if I were him.
Almost feels like more studios should try using AI to gauge demand (without overselling too hard) before going deep into production 🤔
There'd be precedent for that. The Ready or Not team started out with their trailer that crushed it, even tho they only had three or four people working on the game at the time: https://youtu.be/Gd139Nin33M
My interview with that team from last year: https://www.pushtotalk.gg/p/the-unlikely-origins-and-explosive-success-of-ready-or-not
Isn't this similar to what the Darkest Dungeon team did? With making the trailer very early to gauge interest for the kickstarter.
Godspeed on your way! 🫡
I’m in the “this will be a canon event where AI evangelist learns gamedev is hard, actually” camp. If the final game comes out, it won’t look like that. Would love to be wrong though
I have not seen a single person in the game industry even mention this.
Editing my comment to make clear that I work in the same games industry that is, according to this post, uniformly upset about this thing. This is not actually a thing people in the game industry are worked up about or have even heard of, outside of people Way Too Online about Twitter.
Local Man Destroys Headline’s Claim With Anecdote
Listen, if *I've* never heard of it, it simply does not exist, and anyone saying anything else is a hyperbole monger deserving of DEATH
That 5 second clip caught my attention a couple of months ago. The original has this extremely satisfying quality that appeals deep inside my brain, even knowing full-well that it is AI. I haven't been very impressed with a single other AI creation, but this one sticks out to me. I'm not sure why.
What Desimulate has done is really atypical. You can tell because all of the other adaptations fall significantly short. They're nowhere close. If he can bring the same creative problem solving to game dev as he already did for image generation and social media branding, I think he'll do just fine. Thanks for doing this interview, really cool to see!
he put time and effort into Midjourney and got compensated with attention towards his vision. The video is inspiring, for sure.
He has no prior experience and I am afraid he's looking to make something too big. If the professionals he hired manage to lead him towards something smaller and more suitable with this billboard based pipeline, he may be into something.
I would make a game that goes straight, with roguelite progress and no open world at all, if I were him.