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Cosy's avatar
Sep 6Edited

Firewalk Studios was apparently a part of a video game incubation company. They claim to have worked on Concord for 8+ years, with Sony stepping in 3 years ago (partnership in 2021, fully acquired in 2023).

Because they were incubating this idea until 2021, it's difficult to imagine what a 2021 beta test would look like. They *might've* had a better chance back then, but I think they would've seen the same results as the beta that happened recently. Compared to Deadlock, Concord's convolutions did not look fun to trudge through.

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Ben Noskeau's avatar

It might also be a cultural thing, and so the actual mechanics of what they do/did might not have mattered. I feel like for a game to be this unappealing to players, the team had to ignore feedback from challenging voices both internally and externally already, and so even if they had done larger scale tests earlier on, I wonder if they had the team culture necessary to be able to listen to the feedback and learn the lessons needed to change course.

It seems to be a trend now in terms of games looking for funding that they throw around their Discord and Reddit numbers, but then when you scratch the surface, they aren't doing anything meaningful with all that feedback, which to me would be a much more interesting thing to demonstrate as an early stage games company.

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