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Thomas's avatar

I'm a skeptic on the exponential improvement of the models themselves. I think it's more likely to be logarithmic. Google got 80% of the way to making a self driving car in 2018. 7 years later it's only 90% of the way there.

But even if the tech doesn't get better, there's already space for a boom in gaming just by increasing our understanding of how to use what we have.

People who code have only just begun to realise how revolutionary it is to be able to talk to computers in English. We haven't even began to touch those implications in game design.

For example, with existing tech, I think we already can create an entirely new subgenre of RTS where you control armies by sending orders from HQ instead of explicitly clicking them. "Lord Raglan wishes the cavalry to advance rapidly to the front, follow the enemy, and try to prevent the enemy carrying away the guns." Mistakes will only make that funnier and more 'real'.

Imagine Mass Effect where you can tell Garrus to flank the enemy without pausing combat.

Imagine the meta city builders where you tell the computer to build you a particular type of city or structure, and it will generate a template for you to fit the tone you specify

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Kadexe's avatar

People judge AI by the ways they see it affecting their lives.

I can't look at photos anymore without squinting at it to determine *am I looking at something real?* I search for real life photos to use as reference to study structure and lighting, and the AI images cluttering the results are more than useless for my needs. I look at restaurant menus and see pictures of food that doesn't exist.

I see news articles AI generated from reddit comment threads. I see Studio Ghibli's work used to promote the Israeli military. I see fake social media profiles astroturfing for scummy politicians. Job postings are fake and job applicants are fake.

AI computation tools for weather and medical diagnostics are cool, but AI a scourge in marketing and creative fields.

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