Welcome to Push to Talk

Don’t miss the next edition of Push to Talk:

Push to Talk is an irregular column about marketing, games, and books.

I’m Ryan K. Rigney. I work at Andreessen Horowitz as a Marketing Partner focused on a16z speedrun.

Previously I led marketing for the D.I.C.E. Awards “online game of the year” finalist Omega Strikers. Prior to that, I led global comms for several of the world’s most popular video games, including League of Legends, PUBG, and Apex Legends.

I often interview artists, like the developer of one of my favorite indie games:

Sometimes I write about people doing interesting work on the fringes, like this interview with the world’s greatest Super Mario 64 speedrunner:

Occasionally I commit unsolicited acts of journalism, like this reported feature about one of 2025’s most celebrated YouTube videos:

And every once in a while I’ll publish a weird, long essay about books and media and marketing:

More like this to come. Thanks for subscribing.


How to Reach Me

Feel free to shoot me a DM on X or add me on LinkedIn.

You can also reach me via email by subscribing and hitting “reply” in response to any edition of Push to Talk.


Fair Use Policy

All Push to Talk articles are available for fair-use quotation for academic and journalistic purposes, with attribution.

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An irregular column about marketing, games, and books

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