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What I'm Reading About the History of Venture Capital and Game Development
Plus some quick book, game, and TV recommendations
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Hyper Light Breaker's Michael Clark: "We want our true believers to feel their faith in us is rewarded."
An interview with Heart Machine
Jan 31
•
Ryan K. Rigney
14
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Hyper Light Breaker's Michael Clark: "We want our true believers to feel their faith in us is rewarded."
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1
The Art of the Follow-Up
What do you do after striking game dev gold? (Probably crash out)
Jan 24
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Ryan K. Rigney
27
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The Art of the Follow-Up
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10
Are Random VR Games Making $100 Million?
Nothing about the VR games market makes sense
Jan 17
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Ryan K. Rigney
22
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Are Random VR Games Making $100 Million?
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5
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The 10-Year Journey Behind Lethal Company’s Success
Jan 19, 2024
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Ryan K. Rigney
14
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The 10-Year Journey Behind Lethal Company’s Success
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Are Old Games Killing New Games?
Sep 20, 2024
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Ryan K. Rigney
68
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Are Old Games Killing New Games?
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10
Disastrous Game Launches Are Avoidable
Sep 6, 2024
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Ryan K. Rigney
43
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Disastrous Game Launches Are Avoidable
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10
The Gamers Are Locked In
Sep 27, 2024
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Ryan K. Rigney
35
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The Gamers Are Locked In
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22
Nobody Knows If Your Game Will Pop Off
Jul 5, 2024
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Ryan K. Rigney
24
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Nobody Knows If Your Game Will Pop Off
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Essays
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What I'm Reading About the History of Venture Capital and Game Development
Plus some quick book, game, and TV recommendations
Feb 7
•
Ryan K. Rigney
9
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What I'm Reading About the History of Venture Capital and Game Development
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2,500 Books To Go
The clock is ticking, and attention is all we have.
Jan 3
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Ryan K. Rigney
29
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2,500 Books To Go
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5
Book Review: Too Much Fun – The Five Lives of the Commodore 64 Computer
push to talk #50 // the forgotten history of early 80s home computer games + a bizarre anecdote involving nintendo, commodore, and (allegedly) the mob
Dec 13, 2024
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Ryan K. Rigney
16
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Book Review: Too Much Fun – The Five Lives of the Commodore 64 Computer
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4
Curators vs. the Algos
push to talk #49 // to find truly great games, music, movies, or books, you've gotta exit the algorithm and find a human with good taste
Dec 6, 2024
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Ryan K. Rigney
26
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Curators vs. the Algos
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7
Interviews
View all
Hyper Light Breaker's Michael Clark: "We want our true believers to feel their faith in us is rewarded."
An interview with Heart Machine
Jan 31
•
Ryan K. Rigney
14
Share this post
Push to Talk
Hyper Light Breaker's Michael Clark: "We want our true believers to feel their faith in us is rewarded."
Copy link
Facebook
Email
Notes
More
1
The Art of the Follow-Up
What do you do after striking game dev gold? (Probably crash out)
Jan 24
•
Ryan K. Rigney
27
Share this post
Push to Talk
The Art of the Follow-Up
Copy link
Facebook
Email
Notes
More
10
Are Random VR Games Making $100 Million?
Nothing about the VR games market makes sense
Jan 17
•
Ryan K. Rigney
22
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Push to Talk
Are Random VR Games Making $100 Million?
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Notes
More
5
Asking Game Devs Where They Found Their First 1,000 Players
...and also the tens of thousands of players after that.
Jan 10
•
Ryan K. Rigney
20
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Asking Game Devs Where They Found Their First 1,000 Players
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Notes
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