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Behind the Three-Letter Tweet That Pissed Off the Entire Games Industry
"omw"
Aug 8
•
Ryan K. Rigney
35
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Behind the Three-Letter Tweet That Pissed Off the Entire Games Industry
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9
YouTubers Can't Save All the Indie Games
“The systems we have available just aren't built for this kind of volume.”
Jul 25
•
Ryan K. Rigney
44
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YouTubers Can't Save All the Indie Games
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12
The Word-of-Mouth Magic Behind Breakout Hits Like Balatro
LocalThunk says the streamer Dan Gheesling changed everything for Balatro. I asked Gheesling for his POV.
Jul 18
•
Ryan K. Rigney
29
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The Word-of-Mouth Magic Behind Breakout Hits Like Balatro
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3
How to Get YouTubers to Play Your Game
How a dev netted 6,000 Steam wishlists with an unusually clean cold email
Jul 11
•
Ryan K. Rigney
33
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How to Get YouTubers to Play Your Game
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Interview: Panic's Decade-Long Journey to Build a Handheld
Greg Maletic on how COVID nearly killed the Playdate (and Untitled Goose Game saved it).
Jun 27
•
Ryan K. Rigney
24
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Interview: Panic's Decade-Long Journey to Build a Handheld
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3
How Much Game Can You Fit in 2.7 Inches?
Conversations with artists pushing the limits of the world's tiniest games console
Jun 13
•
Ryan K. Rigney
26
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How Much Game Can You Fit in 2.7 Inches?
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1
Nintendo and the Last Hardware Exclusives
A few thoughts inspired by the launch of the Switch 2
Jun 6
•
Ryan K. Rigney
29
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Nintendo and the Last Hardware Exclusives
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3
Valve's 30% Platform Tax is Bad for Small Developers
It's time to follow Epic's lead by offering 0% fees on each dev's first $1 million.
May 30
•
Ryan K. Rigney
43
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Valve's 30% Platform Tax is Bad for Small Developers
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16
Gaming’s Great Downsizing and the Garage-Band Game Economy
Brendan Keogh explains the post-2008 collapse of the Australian games industry and how it might prefigure changes coming for the rest of the world
May 23
•
Ryan K. Rigney
64
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Gaming’s Great Downsizing and the Garage-Band Game Economy
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7
How to Get Your First 1,000 Players: White Knuckle Edition
And a very useful trick to level up your Discord onboarding
May 16
•
Ryan K. Rigney
22
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How to Get Your First 1,000 Players: White Knuckle Edition
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1
GTA 6, Black Mirror, and the Platonic Ideal of the Video Game
What could games ultimately become? Rockstar Games and Black Mirror creator Charlie Brooker offer diverging visions.
May 9
•
Ryan K. Rigney
19
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GTA 6, Black Mirror, and the Platonic Ideal of the Video Game
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1
The Steam Reviews for "Blue Prince" Are Hilarious
"Now on 100+ hours of play... I still have a lot of mixed feelings about the game, and it has some weird game design decisions..."
May 2
•
Ryan K. Rigney
50
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The Steam Reviews for "Blue Prince" Are Hilarious
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