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A Theory of the MMO
"The dream of having an alternate holodeck world you step into is too damn big for us to walk away from. People are going to keep trying."
Mar 21
•
Ryan K. Rigney
39
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A Theory of the MMO
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8
Is Making A Great Game All That Matters?
My theory: A 7/10 game can't be helped. A 9/10 game can't be stopped.
Mar 14
•
Ryan K. Rigney
32
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Is Making A Great Game All That Matters?
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8
What Can AAA Games Marketers Learn From Indies?
Tips from the creator of some of indie gaming's greatest trailers
Mar 7
•
Ryan K. Rigney
21
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What Can AAA Games Marketers Learn From Indies?
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2
Games Marketers Are In Crisis Mode
The world's biggest games publishers no longer know how to reliably sell games
Feb 28
•
Ryan K. Rigney
58
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Games Marketers Are In Crisis Mode
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15
On that super-viral "my indie game for 15 seconds" tweet
The many reasons a game dev's post went viral
Feb 14
•
Ryan K. Rigney
27
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On that super-viral "my indie game for 15 seconds" tweet
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11
Hyper Light Breaker's Michael Clark: "We want our true believers to feel their faith in us is rewarded."
An interview with Heart Machine
Jan 31
•
Ryan K. Rigney
15
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Hyper Light Breaker's Michael Clark: "We want our true believers to feel their faith in us is rewarded."
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1
The Art of the Follow-Up
What do you do after striking game dev gold? (Probably crash out)
Jan 24
•
Ryan K. Rigney
28
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The Art of the Follow-Up
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11
Are Random VR Games Making $100 Million?
Nothing about the VR games market makes sense
Jan 17
•
Ryan K. Rigney
22
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Are Random VR Games Making $100 Million?
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5
Asking Game Devs Where They Found Their First 1,000 Players
...and also the tens of thousands of players after that.
Jan 10
•
Ryan K. Rigney
21
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Asking Game Devs Where They Found Their First 1,000 Players
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How to Find Market Signal: Part Two
push to talk #47 // finding your vision and strong market signal in the early stages of game development
Nov 22, 2024
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Ryan K. Rigney
26
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How to Find Market Signal: Part Two
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9
How Do You Know When Your Game Is Good?
push to talk #46 // creative leads from apex legends, caravan sandwitch, and the age of empires series explain how to tell when you're cookin' up a…
Nov 15, 2024
•
Ryan K. Rigney
36
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How Do You Know When Your Game Is Good?
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2
How to Find Market Signal: Part One
push to talk #45 // games marketing in the age of the algorithm
Nov 8, 2024
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Ryan K. Rigney
34
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How to Find Market Signal: Part One
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